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Natural humanoid
DAO elfdalish
Half-elf
Type

Natural humanoid

Average Height

5'6" - 6'2"

Average Weight

135 - 220 lbs

Skin Color

Pale to dark brown

Hair Color

Red, blond, brown, black; usually turning gray or white with age

Eye Color

Blue, brown, gray, green, hazel

Vision

Normal

Distinctions

Adaptable and ambitious, among the most numerous and widespread of Toril's races

Average Lifespan

Usually up to 80 years; ages up to 1,200 have been reached by magically gifted individuals

Homeland(s)

Various material planes

Language(s)

Common, regional languages

Half-Elves also known as the Quenari amongst the elves. In the language of the Sylvanari, Quenari means "People of the Blood."

Human Ethnicities
Major Ethnic Groups
ArnanIshtariNorvikSekketiAzumi
Minor Ethnic Groups
KessianBaroviMarchfolkPetrosi
NorloiOnariSurraniVisanti
Sub Ethnic Groups
QuenariZulner
They can live for up to 500 years baring illness or injury.


Subracial Details

  • Skin Tone: Varies by elven parentage
  • Eye Color: Varies by elven parentage
  • Hair Color: Varies by elven parentage
  • Height: 6'

Inter-Elf Relations

  • Sylvanari: -1 to all social interactions.
  • Malanari: -2 to all social interactions
  • Solonari: -1 to all social interactions
  • Quenari: -2 to all social interactions

History

First Quenari are discovered among the humans in 324 KR.

Racial Mechanic

+2 to One Ability Score: Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Half-elves are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Half-elves have a base speed of 30 feet.

Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.

Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against Enchantment spells and effects.

Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.

Multitalented: Half-elves choose two Favored Classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

Languages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Half-Elf Characters

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