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Mage Hand

Placeholder person
Important Information
Level 0, Cantrip
Type Arcane
School Conjure
Family Movement
Details
Effect {{{effect}}}
Duration {{{duration}}}
Components Specific components: Words, Materials, etc.
Process Verbal, Somatic or Material
History
Creator If known
Variations Or Improvements

Mage hand is an introductory (level 0) or low complexity spell, learned by all wizards. When a wizard uses mage hand he or she conjures a magical, invisible hand within twenty-five feet, which they can use to interact with objects weighing ten pounds or less.

The hand has the equivalent maximum speed of a thrown and can easily drop items or, given a moment, pick up new ones. With a little bit of effort, a wizard can keep the hand conjured indefinitely, though if he or she stops attempting to do so it will dissipate within a moment of its being cast. Mage hand' can be recast at any time however.

Advancement[]

Movement Spells
Cantrip
(Level 0)
Novice
(Level 0)
Category Movement/0 not found
Apprentice
(Level 1)
Category Movement/1 not found
Journeymage
(Level 2)
Category Movement/2 not found
Magus
(Level 3)
Category Movement/3 not found
Magus
(Level 4)
Category Movement/4 not found
Magus
(Level 5)
Category Movement/5 not found
Magus
(Level 6)
Category Movement/6 not found
Magus
(Level 7)
Category Movement/7 not found
Magus
(Level 8)
Category Movement/8 not found
Magus
(Level 9)
Category Movement/9 not found

Mage Hand is one of those spells that has various degrees of usage depending on how much arcane energy is channeled into the spell.

Advanced Mage Hand[]

The invisible hand can grasp object(s) within twenty-five feet, which they can use to interact with objects weighing twenty pounds or less. The hand has the equivalent maximum speed of a thrown and can easily drop items or, given a moment, pick up new ones.

The principle difference between this and the base form of the spell is the weight of the object grasped (up to 20 pounds), the number of objects grasped (up to 3 at the same time) and the speed at which they can be moved (as fast as a sling can throw a rock). .

Improved Mage Hand[]

The principle difference between this and the base form of the spell is the weight of the object grasped (now up to 40 pounds), the number of objects grasped (up to 6 at the same time) and the speed at which they can be moved (as fast as an arrow can be shot).

Greater Mage Hand[]

The principle difference between this and the base form of the spell is the weight of the object grasped (now up to 80 pounds), the number of objects grasped (up to 12 at the same time) and the speed at which they can be moved (as fast as an arrow can be shot) and that the direction can be shifted mid-flight.

Limited Telekinesis[]

The principle difference between this and the base form of the spell is the weight of the object grasped (now up to 160 pounds), the number of objects grasped (up to 24 at the same time) and the speed at which they can be moved (limited flight) and that the direction can be shifted mid-flight.

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