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Conjuration Spells
Cantrip
(Level 0)
Novice
(Level 0)
Apprentice
(Level 1)
Journeymage
(Level 2)
Magus
(Level 3)
Magus
(Level 4)
Category Conjure/4 not found
Magus
(Level 5)
Category Conjure/5 not found
Magus
(Level 6)
Category Conjure/6 not found
Magus
(Level 7)
Category Conjure/7 not found
Magus
(Level 8)
Category Conjure/8 not found
Magus
(Level 9)
Category Conjure/9 not found
The conjuration school of arcane magic calls materials, creatures or energy to the caster and can also be reversed to send creatures to other places, either over long distances or even to a whole different plane of existence.
Summoning

Disciplines

  • Summoning : The summoning discipline focuses upon a specific style of Planar Contact spells. Spells of this type take creatures from their natural plane and bring them to the caster. They have one chance to return to their home plane but the spell usually restricts the circumstances that would allow it to do so. Summoning spells bring a creature or object from wherever it currently is to the caster of the spell. When the spell expires, creatures are instantly sent back to wherever they came from, although objects do not unless the spell used to summon them was designed to. If a creature is killed while under the effects of a summoning spell, they instantly disappear and reform at the point that they were summoned from.
  • Planar: These spells focus upon piercing the barrier between the prime material plane and others. 


Spheres of magic
Abjuration | Conjuration | Divination | Enchantment | Evocation | Illusion | Necromancy | Transmutation

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